Hi, I’m George
I’m a games developer with over 7 years of experience. My journey started in 2018 at University, and since then I’ve gone on to develop multiple projects, both professionally and in my own time, with each one furthering my skills and knowledge.
If you’d like to work with me or have any questions, please get in touch!
Skills
Programming
C++, C#, Python, Verse
Engines
Unreal Engine 5, Unity (5 & 6), UEFN
Backend & Cloud
AWS, PlayFab, EOS
Portfolio
Professional
In my professional career I’ve worked on PC Building Simulator 2 and TMNT Dimensions 1&2. I’m currently working on an unreleased multiplayer UE5 game.
Personal
I’ve worked on a number of personal projects in my spare time as a way to both further my skills and enjoy my passion for development.
Highlights

I worked on PCBS2 delivering bug fixes and feature requests. My most impactful contribution was the Air Flow Simulation, which let players choose the orientation of their case fans to get the most optimal configuration, accurately simulating cooling and dust build up.

The TMNT Dimensions projects were my first exposure to UEFN (Unreal Engine for Fortnite). I worked as part of a very small team to push UEFN to its limits and bring the essence of classic TMNT games into the modern world of Fortnite.

I’ve developed a feature-rich, lightweight network monitoring app for Windows, with features such as per-process network activity tracking and themes.
Contact Me
Feel free to email me to discuss my work and any potential career opportunities