• Unreleased UE5 Game

    Unreleased UE5 Game

    I currently work on an upcoming multiplayer UE5 game. My main responsibilities thus far have been implementing core online systems (player saves, leaderboards, etc.), updating/re-factoring legacy code, and general bug fixes. I’ve developed a modular backend “service provider” system to support the games unique design of leveraging multiple platforms (EOS, PlayFab, Steam). It allows an…


  • PC Building Simulator 2

    PC Building Simulator 2

    One of the first commercial projects I worked on in my career was PCBS2. I was responsible for bug fixes, actioning community suggestions and feedback, as well as contributing towards the eventual console release by implementing controller support across different areas of the game. My biggest contribution was the airflow simulation. This update allowed players…


  • TMNT Dimensions 1&2

    TMNT Dimensions 1&2

    Starting in 2024, I worked on the first and second TMNT Dimensions games in Fortnite Creative/UEFN. These games were created in collaboration with Paramount and Epic Games. I worked as a core developer in a small team of no more than 3 people. I was tasked with creating a prototype for the game with the…